I have a doubt, while doing meditation whether i have to breath normally or i have to myself breath. Plzzzzz give me a solution for this . . . . . . Worth it!
Big problem I love this game so much but everytime I go to " Daily quest " or " Worlds " or anything that gotta do with internet connection it says " sorry no internet connection " even though i'm connected .. How can i fix this !! Marvelous
Nice concept! I liked the conflict-of-interest concept: to flap or not to flap! A few things about the game's perceived quality: - Add some transitions and smooth out things - Add a brand logo to some corner of the screen - Add a transparent overlay for a pause/menu button - Add support for vibrations ^ these are things that shouldn't take much to implement, but go a long way. I know that this is a work-in-progress, so a few suggestions on the graphics front: - Graphical elements should be more 'interactive' with each other, rather than being rendered as disparate objects - The character can be responsive to the elements around it: the bird could 'look at' the direction of the nearest fruit, it could change appearance when tired. A subtle feedback about gameplay: - You should start out easy, with lots of fruits and a slow tiredness scale (or simply more flap count) and maybe add some tips as callouts - wait for a few seconds (~30) for a new player to get used to the flow and grasp the gameplay tactics. Then gradually scale up the difficulty. I guess what I'm saying is - the health and flaps bars should be dynamic and the rate of change should vary throughout the game!